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I played for like 30 minutes and got no where on easy mode. Lots of random people disappearing, I guess they starved? My last run, it took 5 attempts to breed before one was successful, then the house died before the child matured and I guess that little mofo died in the house collapse. 

The time it takes to gather food, wood and the whatever reason you need gold to breed and then 30 seconds for an "attempt" to do so with what seems like really poor odds, so you're spending like 2 minutes or longer for each attempt and the more failures, the harder it gets as you begin having to travel further and further to gather goods. If you're lucky, then it takes 2 minutes for the kid to mature on top of that, who can apparently die if you don't stay on top of wood cutting.. 


I like your idea but it needs work. 


Here's some ideas 

Let warriors gather food and breed, it makes no sense that they can't even do basic survival shit.

Prefab a nursery-type location when a child is born instead of locking up the home, it's honestly too much of a chore as it is to breed villagers.

Instead of having villagers just randomly disappear when they starve, make starvation take two ticks to kill them. After the first tick, change their color pallets. Something like this

starvationcheck()

{

if foodstorage <= consumption

{setbool isStarving = yes

changecolorIDKthecode = green}

else

{setbool isStarving = no

defaultColor = true;}

}

Hey thank you so much for spending the time to play my game and give a feedback :D

And yeah currently when they disappear means they starved to death, I will make it more obvious in the upcoming updates.

Thank you, I will consider adding your requested suggestions in the upcoming update too!

And also remember the game is still in development so stay tuned for more rich features.

Cheers!

good game but we need a way to heal soldier

destroy our building to cut wood expense

Thanks for your reply!

I will work to add these features in the next update