A downloadable game for Windows and Android

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Info

Expand your village by managing your resources and defend it against the attacking warriors!

- Start with 2 villagers and a warrior!

- Gather resources and manage consumption!

- Build houses and make your population bigger!

- Train warriors and defend your village!

- Beware of the camping enemies!


Changelog:

Version 3.0 | (15th Of August 2023)

- Adds day/night cycle.

- Localization support (English and Arabic).

- Fixed a couple of bugs in the UI and improved performance when loading an existing game save.

Version 2.0 | (29th Of March 2023)

- Added icon.

- Better UI scaling.

- Total consumption is now shared instead of being separate.

- Added market building (Trade gold for food/wood and vice versa!).

- Added church building (Heals units).

- You can now destroy units/buildings to cut food/wood consumption!

- Added game effects and some SFX.

- Fixed panning and long click issues on some Samsung devices.

- Fixed a couple of game breaking bugs.


Version 1.1 | (1st Of February 2021)

- Resource generation is now box shaped instead of circle.

- Small fixes in the tutorial system.

- Small visual fixes.


Version 1.0 | (29th Of January 2021)

- First released version!


Download

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Click download now to get access to the following files:

The Medieval Age 3.0 - Android - ShahinCo.apk 43 MB
The Medieval Age 3.0 - Windows - ShahinCo.rar 40 MB

Comments

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I played for like 30 minutes and got no where on easy mode. Lots of random people disappearing, I guess they starved? My last run, it took 5 attempts to breed before one was successful, then the house died before the child matured and I guess that little mofo died in the house collapse. 

The time it takes to gather food, wood and the whatever reason you need gold to breed and then 30 seconds for an "attempt" to do so with what seems like really poor odds, so you're spending like 2 minutes or longer for each attempt and the more failures, the harder it gets as you begin having to travel further and further to gather goods. If you're lucky, then it takes 2 minutes for the kid to mature on top of that, who can apparently die if you don't stay on top of wood cutting.. 


I like your idea but it needs work. 


Here's some ideas 

Let warriors gather food and breed, it makes no sense that they can't even do basic survival shit.

Prefab a nursery-type location when a child is born instead of locking up the home, it's honestly too much of a chore as it is to breed villagers.

Instead of having villagers just randomly disappear when they starve, make starvation take two ticks to kill them. After the first tick, change their color pallets. Something like this

starvationcheck()

{

if foodstorage <= consumption

{setbool isStarving = yes

changecolorIDKthecode = green}

else

{setbool isStarving = no

defaultColor = true;}

}

Hey thank you so much for spending the time to play my game and give a feedback :D

And yeah currently when they disappear means they starved to death, I will make it more obvious in the upcoming updates.

Thank you, I will consider adding your requested suggestions in the upcoming update too!

And also remember the game is still in development so stay tuned for more rich features.

Cheers!

good game but we need a way to heal soldier

destroy our building to cut wood expense

Thanks for your reply!

I will work to add these features in the next update